Rust is not the helmet. It is not a safety net that only gives you a benefit in rare catastrophic events.
Rust is your lane assist. It relieves you from the burden of constant vigilance.
A C or C++ programmer that doesn't feel relief when writing Rust has never acquired the mindset that is required to produce safe, secure and reliable code.
It is a helmet, just accept it. Helmets are useful.
I didn't narrowly claim the borrow checker (as opposed to the type system or other static analysis) was the sole focus of the tradeoff.
These modern approaches are not languages that result in constant memory-safety issues like you imply.
Interesting analogy. I love lane assist. When I love it. And hate it when it gets in the way. It can actively jerk the car in weird and surprising ways when presented with things it doesn’t cope well with. So I manage when it’s active very proactively. Rust of course has unsafe… but… to keep the analogy, that would be like driving in a peer group where everyone was always asking me if I had my lane assist on, where when I arrived at a destination, I was badgered with “did you do the whole drive with lane assist?” And if I didn’t, I’d have explained to me the routes and techniques I could have used to arrive at my destination using used lane assist the whole way.
Disclaimer, I have only dabbled a little with rust. It is the religion behind and around it that I struggle with, not the borrow checker.
The optimal way to write Python is to have your code properly structured, but you can just puke a bunch of syntax into a .py file and it'll still run. You can experiment with a file that consists entirely of "print('Hello World')" and go from there. Import a json file with `json.load(open(filename))` and boom.
Rust, meanwhile, will not let you do this. It requires you to write a lot of best-practice stuff from the start. Loading a JSON file in a function? That function owns that new data structure, you can't just keep it around. You want to keep it around? Okay, you need to do all this work. What's that? Now you need to specify a lifetime for the variable? What does that mean? How do I do that? What do I decide?
This makes Rust feel much less approachable and I think gives people a worse impression of it at the start when they start being told that they're doing it wrong - even though, from an objective memory-safety perspective, they are, it's still frustrating when you feel as though you have to learn everything to do anything. Especially in the context of the small programs you write when you're learning a language. I don't care about the 'lifetime' of this data structure if the program I'm writing is only going to run for 350ms.
As I've toiled a bit more with Rust on small projects (mine or others') I feel the negative impacts of the language's restrictions far more than I feel the positive impacts, but it is nice to know that my small "download a URL from the internet" tool isn't going to suffer from a memory safety bug and rootkit my laptop because of a maliciously crafted URL. I'm sure it has lots of other bugs waiting to be found, but at least it's not those ones.
The only problem is the code would be littered with Rc<RefCell<Foo>>. If Rust would have a compact notation for that a lot of pain related to fighting the borrow checker just to avoid the above would be eliminated.
Is it..?
Rust is more like your parents when you are a kid: don't do that, don't do that either! see? you wanted to go out to play with your friends and now you have a bruised knee. What did I told you? Now go to your room and stay there!
Maybe yours is a more apt analogy, but as a very competent driver I can't tell you how often lane assist has driven me crazy.
If I could simply rely on it in all situations, then it would be fine. It's the death of a thousand cuts each and every time it behaves less than ideally that gets to me and I've had to turn it off in every single car a I've driven that has it.