Goroutines feel like old-school, threaded code to me. I spawn a goroutine and interact with other “threads” through well defined IPC. I can’t tell if I’m spawning a green thread or a “real” system thread.
C#’s async/await is different IMO and I prefer the other model. I think the async-concept gets overused (at my workplace at least).
If you know Haskell, I would compare it to overuse of laziness, when strictness would likely use fewer resources and be much easier to reason about. I see many of the same problems/bugs with async/await..