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m-schuetz
7mo ago
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They are pretty much the best choice for prototyping 3D apps and GPU algorithms. They're fast, powerful, and don't impose restrictions - you can do whatever and however. It also helps that CUDA is C++.
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eru
7mo ago
> They're fast, powerful, and don't impose restrictions [...]
By that metric assembly is the best prototyping language.
m-schuetz
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7mo ago
You are arguing in bad faith, raising non-issues with obvious answers, making it unfortunately pointless to have a discussion with you.
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