MacBook Pro (15-inch, Early 2011)
Processor 2 GHz Intel Core i7
Memory 8 GB 1333 MHz DDR3
Graphics AMD Radeon HD 6490M 256 MB
Software OS X 10.8 (12A269)
Darwin Kernel Version 12.0.0: Sun Jun 24 23:00:16 PDT 2012; root:xnu-2050.7.9~1/RELEASE_X86_64 x86_64
In both: Google Chrome Version 21.0.1180.77 beta
Mozilla Firefox 14.0.1
Edits: updated formatting and newlines. I don't see an option to enable high performance graphics in Mountain Lion, but I tried disabling auto-switching of graphics and it has the same issue.Not sure if it's a mouse lock bug but even when fullscreened with mouse lock on, the input is super glitchy - it seems to randomly ignore my inputs sometimes until I move out of some sort of mouse 'dead zone', and my freedom of movement is pretty limited and there's some weird acceleration.
Camera glitches around like mad when I move too, but I assume that's because the animations aren't being blended.
Text in the score HUD gets highlighted when you move the mouse with the mouse button down, which is kinda weird.
1. Needs jump. [0]
2. In firefox 14 on Ubuntu it's a bit shaky.
3. There is no three, damn fine work. Good job. [1]
[0]: http://steve-yegge.blogspot.com/2012/03/borderlands-gun-coll... (Scroll down to the heading: "Disallowing jumping is what Stupid Designers do")
[1]: Okay, so there are some minor things like the inverted mouse scroll, unoptimized spawns, and idling players, but it really is a cool demo.
What port(s) does websockets run on anyways?
Very impressive. WebGL still has more than a few kinks to be worked out with GPU drivers and browser support, but it's increasingly looking to be the future. C'mon Apple, turn it on in IOS Safari! (It's in there, but hidden behind a developer option)
Pretty cool.
The game is smooth but without mouselock totally unplayable
Mouse movement doesn't work in fullscreen mode though, only outside of fullscreen. Tested on Firefox nightly (17).
It's nearly smooth on my shitty Intel IGP under Chrome.
Still, what's the matter with reversed mouse direction?
OHHHH NOOOOOOO a PLUGIN to the browser???? this HTML5 thing is sooo much better because it does not require a plugin. OK better? in what way?
Now instead of having to update that plugin every 2-3 months, you will now be updating your entire browser every 2-3 months and will be benefiting from slower moving, less innovative standards based technology.
Open standards are the communism of the web. They promise to put everyone on a level playing field, but do nothing except hold innovation back. They take the entrepreneurs out of the tech innovation space and force everyone to simply try to hack their 'standard' to try to make possible (or palatable) what can already be done in another technology like Flash, Silverlight or JavaFX 2.0.