This is an interesting point really. At what level of duck-ness do we decide that it's acceptably close to a duck? I agree that taken ad-absurdum, just because something looks like a duck and quacks like a duck, it doesn't mean at all that it is a duck. I can enclose a raspberry pi in a fake duck and it will fulfil the above criteria, and perhaps from a distance it can be mistaken for a duck, but it has practically nothing to do with ducks. At the same time, it might be enough if our objective is to make some low cost garden decorations :)
What I'm trying to say is: as long as the simulation fulfils the objectives set out, it's useful, even if it is very far from the real thing.
Then the next question is: what are the objectives here?