I don't think that's true. Perhaps by number of PCBs made 2 and 4 layers dominate: all those IoT doohickeys and alarm clock displays. And even single layer phenolic boards. And for most hobbyist work with little MCUs, 4 layers is a sweet spot. But they're usually either very simple devices where routing is not the problem, or they have very tight application constraints where the placement has to be squeezed and squeezed.
But much of the effort in designing PCBs in industry is on 6+ layers. You can probably smash out a simple smart lightswitch PCB in a day. Boards with BGA SoCs, DDR, PCIe and FPGAs can take whole teams months or more and have incredibly complicated constraints, many of which are implicit (the very simplest: put cap near pin, test points inline, make diff pair via symmetrical, keep this SMPS far from sensitive things, and make the inductor loop as tiny as you can). There are a million ways to make a PCB pass DRC and still be a completely non-functional device. In particular, routing is secondary in terms of effort and importance to placement.
If you sample what a random PCB engineer is working on, it's quite likely to be lots of layers, or an extremely tight layout, and probably both. Or something weird and application-dependent like high voltage. And they're probably fiddling with placement at the random sample time you choose.
Toy examples of sparse layouts like mechanical keyboards and DIP ICs are very unrepresentative of where the real effort, and money, goes.