The whole point of the article is about the dangers of unbounded recursion, because of its resulting unbounded memory allocation, no matter at what level or by whom that recursion is implemented.
Yes, the unbounded memory allocation is the fault of recursion, even if you're implementing the recursion yourself with dynamic memory allocations, via malloc, std::vector, dynamically allocating continuations to pass with CONS, or whatever. It's still recursion, and still unbounded dynamic memory allocation, and still dangerous.
If the ALGORITHM requires recursion that can't be optimized away as tail recursion, then it requires memory allocation. You HAVE to store the state SOMEWHERE. You can't take the recursion and unbounded memory allocation requirement out of the algorithm by using a different language, compiler, or writing it in assembly language. It's still a recursive ALGORITHM no matter how you or the compiler chose to implement it.
It's so ironic that I have to explain this so many times, because you keep recursing every time and trying to blame the problem on something else other than recursion, when it's coming from the ALGORITHM not the IMPLEMENTATION or the programmer's ability, and it's an essential part of that algorithm.
You're just playing a recursive game of whack-a-mole trying to erroneously shift responsibility away from recursion onto something else, or writing checks from one bank account and depositing them in another bank account to pay the credit card bill you used to fill another bank account you wrote checks on to pay yet another credit card bill, just to defer having to pay your first credit card bill. And you can't shoot somebody and get away with it by declaring "people don't kill people, guns kill people". Recursion kills -- the title of the article!
Yes I know you can keep recursing infinitely trying to blame something else each time than recursion, but the only time you're going to bottom out and stop recursing is when you realize that recursive algorithms that can't be simplified to tail call recursion always require memory allocation, and unless you explicitly bound them with some limit, they require unbounded memory allocation, because there is STILL no such thing as a free lunch, and continuations are not magic unicorns.
Continuation passing is NOT some magic bullet that can automatically optimize any program so it doesn't need to allocate memory for non-tail recursion. You STILL have to allocate the continuations, they don't come from nowhere, they consume memory too. So triumphantly bringing it up as if it solves the problem or indemnifies recursion from blame is a non sequitur.
It's no comfort to the user that the program they're running exploded because the programmer chose to use malloc or explicit continuation passing, instead of the built-in compiler support for recursion. Recursion is still to blame, and it comes from the ALGORITHM not the IMPLEMENTATION.