To this day there is now Visual C++ developer experience that is comparable to C++ Builder for GUI development, there was C++/CX for a while (C++/CLI depends on C# for the GUI part), but then it was killed by an internal riot that pushed for the ways of ATL and IDL in the form of C++/WinRT.
C++/CX was deprecated and replaced by C++/WinRT in 2016.
To this day, to develop WinUI C++ applications, there is no built-in tooling in VS, you need to manually generate and merge C++ code out of IDL files, which have zero support on Visual Studio for syntax highlighting and code completion, unless you reach out to some third party plugins.
To top that, given the way things turned out, C++/WinRT is now in maintenance, no goals to ever move it past C++17, or improve Visual Studio developer experience.
I doubt that they feel embarassed by this outcome.