This seems to be a not very good comparison, and it looks like it cherry-picks convenient for a certain browser points and ignores others. Look at "fingerprint protection", for example, and see that it does not include features that provide most fingerprinting data:
- preventing reading GPU name via WebGL debugging extension (does Brave block this?)
- preventing reading back canvas data which is used to fingerprint browser and OS code responsible for rendering graphics and text
- enumerating audio devices
And if you read the issues in Brave github [1], then you'll notice that Brave developers refuse to block features providing important fingerprinting information under compatibility" reasons (including GPU vendor and model), although these features could be made blocked only in high security mode.
So regarding fingerprinting, the comparison you refer to is pretty much worthless: it doesn't mention many important fingerprinting APIs.