- Screw everyone if I get more money and power
- Self-aggrandazing evil
- Hurt people for fun evil
- Comic-book style take over the world evil
I think these are sorted in order of commonality. The top one is also the kind boardrooms attract at the upper echelons, just because of how the game is played.- get them before they get you/ we have to do it because our competitors will.
ie fear is the driver, 'survival' is the goal.
I’d encourage you to have a conversation with Theil or Larry at some point and really hear in person how detached to the point of ‘evil’ they can get — and wrapped up in reshaping society for their own egotistical reasons.
I guess you mean that the story is harmfully reductive or demands further critical examination, but I just want to defend telling oneself stories as a thinking tool.
I wanted to say that good vs evil are hardly absolutes. No one at a large corporate comes to work saying: today I will be evil again.
Instead they tell themselves they’re helping investors getting a good return, or that they’re “smashing Google for copying iOS”.
There is a great quote by Shakespeare saying: “There is nothing either good or bad, but thinking makes it so.”
I’d say storytelling makes it so!
The many parts of the agreements were clearly net negative outcomes for markets and users. Basic forms of collusion and cartel making were common.