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DaoVeles
1y ago
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I could be wrong, but I remember folks that worked on Dreamcast games that loved how you could just throw the geometry at it in any old fashion you liked and the GPU would just sort it all out as needed. Transparencies and all.
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mabster
1y ago
I missed that generation of consoles, so no hands on experience, but yeah it looks like they did the sorting for you on the GPU end. Nice!
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