A ridiculous amount of these RTS games will not make any impact to the genre, of the few which are released. I surmise that a company like Petroglyph knows that all too well by now and they have a proven track record of shipping things. Grey Goo may have been boring as hell but the work they all put into it, I’ll stomach it and play it. Great music by Frank Klepacki as always. And titles like Stormgate which I believe have ex-Blizzard people attached often have a diva like quality that entombs them. Artillery (the game that Day[9] was attached to for example) was hyped, overhyped, and then gone. And many other of this sort. I forget the name of the Myth series remake, but that made it all the way to beta before being shuttered.
It’s always a great year for RTS games, except it never is. We get the occasional release of some Company of Heroes shlock sequel, maybe a Cossacks or a Sudden Strike or whatever, but the last big RTS title was in 2010: Starcraft 2. And starcraft 2 is by communal investment dead as most of the serious players migrated back to SC1.
The little puff of wind we got from Planetary Annihilation and Ashes of the Singularity made zero dent on the genre. Very few people bothered to play these games. Most action you’ll see today is on SC1 and AoE. Remakes, demakes and remixes of the old days.
Here are the glowing reviews for Homeworld 3 which just came out: https://store.steampowered.com/app/1840080/Homeworld_3/
As a genre, RTS is dead.