On x86 and some other (mostly extinct) architectures that have string instructions, the string functions are usually best implemented using those (you might get a generation where there's a faster way and then microcode catches back up). And specifically (not just?) on x86 there was/is some confusion about who should or would restore some of the flags that control what these do. So you could end up with e.g. a memcpy or some other string instruction being interrupted by a signal handler and then it would continue doing what it did, but in the opposite direction, giving you wrong results or even resulting in buffer overflows (imagine interrupting a 1 MB memcpy that just started and then resuming it in the opposite direction).