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vs building a solid product and increasing users this forum likes to denigrate them into being freeloadersThe point is maintenance is an ongoing expense. Pretending it can be baked into a one-off purchase price is nuts, unless one is willing to buy that software caveat emptor, as in if it has a critical bug, sorry, you need to upgrade to have safe software.
For a game, that seems fine. For a password manager, obviously not. That said, enough people don’t like this to give Apple an advantage in amortising payments that users cannot.