The Youtube video in a sibling comment helps though, giving a good idea of what it's about and how it looks. No need to download it to find out. :)
Isn't Fallout based on GURPS?
1) they found it too complex for a game user interface, so they started to create a "GURPS-lite"
2) it was licensed from Steve Jackson Games, who didn't like the level of violence in the game. Thus began a fight over whether licensing even included veto rights on the entire game
So in the end, they tweaked their "GURPS-lite" further, named it "SPECIAL", and abandoned the licensing deal
https://web.archive.org/web/20151004175725/http://www.nma-fa...
Some people can't get over themselves.
Video by producer, designer, and lead programmer Tim Cain on the conversion process: https://www.youtube.com/watch?v=kgPwfHXiBjw
It sounds horrendous now that I type it out, but ah it was such a free and chaotic way to program
Edit: Just tried it. No, it doesn't. It loads but is unplayable.
I had demonstrated several classical computer vision algorithms in Excel:
https://github.com/amzn/computer-vision-basics-in-microsoft-...
This was done using just built-in Excel formulas. No scripts/VBA.
But I imported to Google Sheets because I couldn't contain my curiosity.
The game didn't work on Google Sheets but I could take some screenshots:
Intro: https://i.imgur.com/m5NJuPn.png
Map: https://i.imgur.com/GHUSpnv.png
Stats: https://i.imgur.com/lMQPPdz.png
Battle: https://i.imgur.com/NIXnxKD.png
Information: https://i.imgur.com/fdn4aO4.png
If this could be ported to Google Sheets, it would be sensational. Players could copy the sheet online and play. No Excel needed.
It would be much faster and easier to work with some of it in the excel than navigate cumbersome game UIs
https://support.eveonline.com/hc/en-us/articles/816520777052...
This was Bungie before Halo... before Marathon!
Specifically, the UI, in which you see game designers grappling with resource and development limitations and creating a weird hybrid of a filesystem-storing-game-objects + HUD-via-multiple-tiled-windows.
In the same way that the original Mac Myst was a collection of Hypercard stacks. [1]
Proto-GUIs are kinda my jam. Gotta know where we came from, and the paths (into darkness) not explored!
And it's nice to have a reminder that everything doesn't have to start with building or buying a game engine. Weird is needed too.
[0] https://en.m.wikipedia.org/wiki/Pathways_into_Darkness#Gamep...
> BASIC runtime error. '423' Property or method not found: TopLeftCell.
I also tried exporting to XLS to try in Excel 97 on a Windows 95 dosbox but to my surprise (I couldn't expect this from a free fun project) this error encountered:
The document you are about to export has one or more protected items with password that cannot be exported. Please re-type your password to be able to export your document.