I can also see they have mapscii too which is great.
https://terminaltrove.com/mapscii/
There's also awesome-tuis as well which I also find very useful as well.
I do wish there were much better algorithms for ascii art. The best manual ascii/ansi art humans produced during the peak of that scene is extremely far ahead of any algorithm I've seen.
When zooming in, I get "renderer is busy" which hangs the map for a second or two, and I was curious as to why. I'm running it locally so it isn't network bound. CPU does spike (for process "gnome-terminal-server") but doesn't seem to get anywhere near 100% (for any core). Do you know what it's waiting on when it prints "renderer is busy"?
Lets you also mix text and braille, although the positioning is a little fragile.
Spinning globe in the terminal!
I took a quick look online and it seems like actual tactile maps are using raised lines for the boundaries and Braille for text labels. e.g. https://www.aph.org/product/world-maps/
Retrying in couple of days, HN will release the hug by then
Back in the 80/90s the future was 3D GUI, today the future is retro.
All this to say, very cool project.
https://www.pushing-pixels.org/fui/
Jurassic Park was using IRIX:
Open havoc terminal and type: telnet mapscii.me 23
But I get to see the lovely logo!