I couldn't agree more. My goal is not to simply build "a better game engine", but to make this kind of low-level tech accessible at a higher level and with much better dev tools to a broader class of developers and applications
> Don't underestimate what an individual or small teams can produce if they are operating on a solid platform
This gets into my motivations for building a company - larger companies have the resources to build moats, but often can't quickly realign themselves to go after novel technical opportunities. It's not either / or - both models exist for very valid reasons.