All I'm going to say is that the benchmarks you see online are for pirated versions of the game where the binary isn't the same as the official patched product, and that has various implications beyond our product or Denuvo.
I think Denuvo is going to have that effect regardless of the performance impact.
> All I'm going to say is that the benchmarks you see online are for pirated versions of the game where the binary isn't the same as the official patched product, and that has various implications beyond our product or Denuvo.
Wait, are you suggesting that pirated versions might run better than the official ones, regardless of their DRM?
Sure, but as always it's a business decision - is the impact of Denuvo on the number of copies sold big enough to offset the fact that Denuvo does actually work and stops some games from being pirated for weeks if not months after launch? I don't know, I never had any view into that data, but I assume it must be the case or otherwise no one would use it.
>>Wait, are you suggesting that pirated versions might run better than the official ones, regardless of their DRM?
No, I'm not suggesting anything. I'm just saying that it's not directly comparable, for instance because the binary will be treated differently by graphics drivers, for better or worse. Also you don't know exactly which version was being compared by who and when and how.
Obviously, you don't have to believe me that Ubisoft engineers have spent significant amount of time testing this in all kinds of configurations - I have no way to prove that, especially since I don't work there anymore.