Most devs are not deeply steeped in Unix, and don't really know what they're doing with this as it's not their main job. They kinda clobber something together that "kinda works" – right up to the point it doesn't.
There is no shame in that; I do that with some stuff too – we all do – because there is no point learning something in-depth if you use it once a year. This is not a "zomg devs are stoopid" rant, it's just an observation of fact.
I've written tons of shell scripts and and I love how it enables you to do something useful very quickly in very little code. Last week I hacked together a "ncurses"-type terminal music player in less than 200 lines which actually works fairly well, which I thought wasn't too bad for an evening of work.
But in general I distrust other people's shell scripts, and I found that 9 times out of 10 that's warranted. I tend to push for zsh as it fixes the most egregious footguns and limitations, but there's still plenty of things to do wrong, and the syntax can be unfamiliar.
Fixed it for you. This is why they pay us the medium bucks.
Shell scripts are often the peak of "works on my machine".
That being said, if you and your team just don't have a lot of bash/unix experience, that is probably a good argument for writing your utility scripts in whatever you can actually write without a ton of bugs.
Would you complain about node bugs if your org wasn't standardizing the node version people used and some people were still on node 12??
Unfortunately, the world's full of muppets, present company not excluded.
But I worked with an extremely bash-skilled guy at IBM many years ago who went out of his way to write his scripts in the most arcane way possible. On purpose.
It was his form of job security, from rough memory when I asked wtf?. ;)
I wasn't project lead on that one, so we just had to put up with it... :(
Bash makes everyone a muppet if you push it hard enough. (True of all tools, perhaps. But you don’t have to push very hard with bash.)