It all depends how good you are with x64 assembly. If you are good enough, you can easily deduce what the instructions at the location do, and can potentially simply copy-paste into an asm file, compile it and check result. Would be much faster to me.
Bluntly speaking, people who are not familiar with low-level debugging make an honest and succesful attempt to investigate a low-level issue. A seasoned kernel developer or reverse engineer would have just used gdb straight away.