I see this with anime and manga adaptations all the time, where the studio is trying to capture the inner monologue and action scene that works fine in the manga because it's about how many panels can you use to depict a simple sword dodge. Then the anime adaptation tries to stay so faithful that you end up seeing panels with slight movement, which results in running gags such as "talking is a free action", and Namek's 5 minutes.
I don’t think there’s anything particularly wrong with “talking is a free action” in anime versions of manga. I agree it doesn’t work in live action unless they commit to being stylized in a way that most directors aren’t comfortable.