Anthony Flack, the creator, made a fantastic game. Absolutely brilliant.
I'm not saying you need technical chops to know how to make a game. I'm saying you need to make games to know how to make games! There's not a game developer alive that didn't play around extensively before finishing their first project.
Using a tutorial is a smoking gun that the author has not had this experience. It's literally like someone learning scales on the guitar, trying to write a song.
Except he's taking money on the preorders to that song.
He's not successful because of what he's done, he's successful because of the promises he's made.
If you don't see the problem there, I just don't know what to say.