There was such a vast gulf between PCs and console hardware back then, with games like Doom using the beefy 32-bit 50+ MHz CPU to do everything in software, and consoles relying almost entirely on dedicated graphics hardware.
> twenty
> Doom 3
WTF. Doom 3 is twenty years old?!
That first taste of Doom 2 multiplayer is what set me on my life's course.
- a reformed, once-degenerate, FPS gamer.
I remember playing it (poorly) on a GeForce MX440.
1977-1983:Child
16 year gap
1999-2005: (immature) Adult
10 year gap
2015-2019: world weary (immature) Adult
The 10 year gap felt like 5 minutes, whilst the 16 year gap was almost infinite.
[1] https://store.steampowered.com/app/2005010/Warhammer_40000_B...
Things did not end well.
Carmack and Romero reunited to talk DOOM for it's 30-year
https://www.pcgamer.com/for-dooms-30th-anniversary-the-johns...
YouTube archive:
The birth of id software – Excerpt from John Romero's autobiography