Three of the biggest issues was there was an off-by-one error in the payment amount selector (which imo is unacceptable for anything paid), the subscription cancellation button didn't work, and the mobile view (which made up ~60% of the user agent requests) was broken (especially when logged out). I fixed those and started rolling out regular updates as well: https://non.io/#updates
Launched a bunch of new features since, but really what I'm waiting on before promoting and trying to get things off the ground is the iOS app. Overall it's been wild ride, but the thing I'm most proud about is the $119 I've paid out to users. It's a tiny amount in the grand scheme of things, but it proved the platform worked and that the distribution of funds worked.