I'm gonna start myself with something I got into again recently.
I got back into game development as a hobby a couple of weeks ago (sadly just after Ludum Dare ended) and have since been learning Godot to make the switch away from Unity permanently. So far its ease of use has been a real game changer for me, although I miss having my IDE on a different screen. The goal is to know Godot well enough to take part in the next Ludum Dare next year.
Oh nice, didn't realize HeartBeast switched to Godot. When I first got into game dev with GameMaker Studio about 8 years ago I used to watch his videos a lot to learn, I guess now I'm gonna repeat that cycle for a different engine. Thanks for reminding me :)