And user reported benchmarks are the worst metric I can imagine. There is so much work on profiling and inaccuracies among frame counters, I don't want to trust that to some random person on the internet.
>If the average hardware specs can't run that game >=60fps >=90% of the time on any graphical setting then it's beyond fair to give it a "Hardware reports indicate that this game performs poorly" label.
Not really. Framerate isn't everything and I don't think it's a good thing to further enforce. The best selling games still choose to run 30fps and most games running max specs will "perform poorly" by design. That's why most games only give "recommended specs", not specs for every settings.
I don't see the issue with making it more clear to end users that they're beta testing a game.