- In Luke's home in Star Wars IV there's a lot of Tupperware - https://projectswordtoys.blogspot.com/2014/02/in-praise-of-t...
- In Alien, Ripley drinks from a Tupperware mug - https://twitter.com/EverRotating/status/1156650673972363264
https://www.reddit.com/r/Thatsabooklight/comments/bf20dp/i_p...
I just found that link through Google, but that is apparently a whole subreddit devoted to this type of use of modern objects getting repurposed as some fantastical movie/TV props.
Pike grew up on a ranch in Montana, where his family used Lodge cast iron pans. Cast iron isn't perfect for cooking - the heat distribution is mediocre - but one thing you can say about it is that it will outlive you.
Even if it gets rusty from neglect, you can sand it down, re-season it, and it will be as good as new!
I don't know if they make it explicit in the show, but I have a feeling that Captain Pike's pans were handed down from generation to generation, so naturally he brought his family's old cast iron pans with him on the Enterprise.
https://www.foodandwine.com/star-trek-strange-new-worlds-kit...
a sous vide bath of vacuum sealed meat is rather dull in comparison to a good sear
I've always liked to imagine any similarities between Star Wars and humanity on Earth is because Star Wars is set so indeterminately long ago that it seems 'plausible' that Star Wars is all really true, and if we build the right telescope and point it at the right galaxy, perhaps we can watch the Rebels fight the Empire IRL!
We are strongly led to believe we are alone in the universe, and that we are the first human like specie in the whole universe and our solar system to ever have existed. Believing otherwise is pure heresy. What is left for us to contact part of the world that we know exist but that "can't be real because that would be heresy" ?
Science-fiction, fantasy.
To take an example from Aliens, the ship is only seen from one side, so the model only has one finished painted side, and the interior sets scavenge loads of bits and pieces from computer cases and whatever.
You also shouldn’t underestimate the tradition of hiding Easter eggs in models and sets.
Did you know that the SpaceMouse got developed by the German Aerospace Center (Deutsches Zentrum für Luft- und Raumfahrt) as DLR SpaceMouse for controlling robot arms in space?
https://www.dlr.de/rm-neu/en/desktopdefault.aspx/tabid-3808/
"Little Tikes kid’s Apollo Space Capsule Toy Chest." - https://third-wave-design.com/2018/11/30/houston-we-dont-hav...
It also pops up in a ton of other places.
50 credits, transportable anywhere in the Sol cluster
I thought it was specifically because of (1) the color film process used at the time required it for faithful (-ish) reproduction, and (2) the need to make something that looked good on both black and white and color TVs, as lots of people were still using black and white.
For example sky can be any colour except blue, and doors can open every which way (except downwards, because that would require digging a hole in the set) and they make all sorts of sounds – as long as they're not "just" doors (they're "alien" doors!) They used those awkward holsters for phasers because pockets looked too "common".
Other more technical factors probably played a factor as well, but this also worked two ways and limited creativity: IIRC the origin skin colour for Vulcans was supposed to be red, but was changed to the off-white because the red didn't work on B&W.
https://www.trekbbs.com/threads/mudds-gobos.276831/#post-113...
https://startrektour.com/photo-gallery/our-beautifully-recre...
and you can take the above tour and see them in use yourself. They were made of metal because the lights were hot. Some sources for them, if you want to play with your own, are old metal pot holders and small cast iron table tops. They usually welded a rod to them to attach them to the light fixtures using standard lighting rod clamps so they'd be stable. Cast iron is heavy, aluminum pot holders are preferred and they disippate heat better.
of the scanlines wink
If anyone wants to take a look, The Cabinet of Dr. Caligari has some great examples.
This isn’t a matter of time period, it’s skill and attention. At the time of the Bond films it was well-known how to do good lighting, and people had been doing it for decades. Contrast the crappy Bond films with any beautiful old movie, like “The Third Man” or “Citizen Kane,” still legendary for great cinematography.
It reminds me how the "chair" is one of those objects supposedly so hard to classify for things like machines, a little easier for humans. Although may of these designs cause even my brain to struggle with, "Is that a chair?" Some reminded me of the Wood Allen bit from Sleeper:
Made no sense to me: you're paying me to build you a custom object, why would I want it back? Until I realized that so much stuff in movies is just rented: they wouldn't even have a place to store it after the production is over.
One of the reasons the original series had so many episodes where they went to a planet that was just like Earth in some specific time period was the availability of props, costumes, and even sets. Entire episodes were written around this conceit: there's the episode where they land on a Nazi planet, the episode where they land on a Roman Empire planet, another episode where they meet an alien who turns out to be the literal Greek god Apollo, an episode where they land on the planet of the Prohibition-era mobsters, and an OK Corral episode just to name a few. From TNG onwards, the holodeck was used for similar purposes.
https://en.wikipedia.org/wiki/Wardroom
:-)
(That's what came to mind from a few years ago, and I see in the credits this page was inspired/originates from it)
The mug itself (a Thermos mug from the 90s) is an absolute pain to find anywhere, but I've managed to secure two of them last year (with shipping prices that would embarrass even a Ferengi) and did the necessary conversions:
https://fosstodon.org/@temporal/109690528747856580
https://fosstodon.org/@temporal/109677869270157594
I gave one out as a gift, the other I've been using every day for over a year now. Got so used to it, I don't know how I'll ever be able to replace it.
On the other hand, I suppose there could be a "Chairs of Star Trek" design handbook within the organization. This would be under the "Weird Shit" section.
It's a tall chair and one must climb it, then you can look at the other people from above. Not uncomfortable but not comfortable too. We call it the Klingon Chair.
Or some space space suits, proper footware for away missions. Alongside clothing...
It might be on there, it’s a huge list, but I could not find it.
I’ll need to do some digging through the episode when I’m out of this meeting!
This podcast was inspired by the chain in The Drumhead
https://trekmovie.com/2021/06/02/the-shuttle-pod-crew-takes-...
I was tickled when I saw two red-uniform officers carrying them around on TNG.
If the new ones are still made like that, I'd love a few more at that price. But I have a feeling the plastic's been CAD'd down to as thin as possible to meet some minimum spec, like with everything else.
[EDIT] Oh, mine's slightly different: the handles aren't a molded element of the outside, but holes through the box itself, with finger-shaped curves. They're great, very secure to hold, though that does mean small stuff can fall out, and they can be tricky if the thing's packed too full.
I would guess that at least for the most used chairs, like the Captain's chair and the other chairs on the bridge, they had an overall look they were going for on those sets and picked chairs specifically for that.
Did they also do that for all those other chairs, or if they needed to have say a meeting take place on some new planet with a new race and needed 5 chairs did they just send someone off with instructions to go round up 5 identical chairs, maybe adding that they should look futuristic or something like that?
Did they have chair rules, like this species likes round chairs and that species likes angular chairs?
[1] https://www.imfdb.org/wiki/Main_Page
[2] https://letterboxd.com/lubber/list/split-diopter-shots/page/...
https://star-trek.design/glassware/octime-double-old-fashion...
I have a hard time believing anything from IKEA not have fallen apart in a couple of centuries.
- Get rid of the Thermos logo (surprisingly, the weird Internet advice to rub it off with sugar turns out to be 100% correct);
- Apply the decals
- Enjoy
EDIT: see https://news.ycombinator.com/item?id=37933834 for photos.
https://www.simonandschuster.com/books/Star-Trek-Designing-t...
Apparently some people do!
I have an exceptionally tall torso and normal arms though so it’s quite rare for my elbow to actually reach an arm rest.
Helps you not fall out of the chair when you doze off.
By itself, this is uncharacteristically dystopian for Star Trek because it suggests people will relax so much less that arm rests are unnecessary. Strange because Star Trek usually presents a more optimistic picture of the future.
That futuristic look is more important.
I mean, there's an entire TNG episode about how Picard begrudgingly takes a vacation on the tropical "pleasure planet" of Risa and is completely miserable until he gets caught up in a wacky Indiana Jones type adventure. And an entire DS9 episode where Worf goes to Risa and decides he'd rather help some nutjobs sabotage the weather control system. These are not people who like to relax!
Or they relax SO often, that they don't need arm rests (because their arms are never tired, because they aren't working much)
At least now I can put a name to 'What the frak is Worf sitting on?'
Kudos.
I remember quite vividly a Geocities page that had wiring diagrams for a ton of Realistic brand CB radios my friend and I used to build an adapter for the DIN microphone.
(Every time Teal'c says the word "Indeed" throughout Stargate SG-1)
For a solid decade it was like all Star Trek ships felt like some "alternate timeline" from Next Generation in which the Federation is an endless war, and the ships are all dim and militaristic.
A huge part of the show was about exploration. And doing it in style. I love that about Strange New Worlds. It has captured a lot of great elements — another notable mention being the more episodic nature, and a return to more diplomatic narratives.
Is it like the Orville where it tones down the comedy a bit later on? Orville felt like a parody of trek for the first few episodes, then just became trek for the rest of its runtime.