Just as a point of reference here:
> The amount of outrage from people with no P&L or game development experience in this thread is unreal. [...]
> Everything being said so far is purely conjecture, and my guess is as good as yours as to how it will play out.
For the most part no one is calling you out for being mean or not liking F2P games, you got called out for very confidently dismissing worries about the changes as uninformed fearmongering based on back-of-the-napkin math where you forgot about the existence of one of the largest gaming categories on the market, and then doubled down (https://news.ycombinator.com/item?id=37483482, https://news.ycombinator.com/item?id=37485433) when that error was pointed out, and then blamed developers in those categories for not predicting the changes, and then revealed that your industry experience was in those same categories and that your games made the exact same choices about both funding models and proprietary engines/licensing that you were criticizing mobile developers for making.
I'm not trying to call you out for being mean to mobile game devs, I pointed out that "they should have seen this coming" is kind of openly ridiculous to say about an out-of-nowhere TOS change that almost inverts Unity's funding model -- especially given that it turns out you were in the same industry and obviously worries about funding changes didn't stop you from using proprietary engines.
Yes, sometimes businesses fail and bad stuff happens, I don't care what your attitude is about that. But "the universe is chaotic and sometimes difficult choices about funding need to be made" is a far cry from "well why did those mobile devs make the same decisions I made, they should have been more responsible."
> I can appreciate the companies perspective of preserving cash flow while acknowledging the hardship it places on those affected [...] It's just business, as impersonal as it sounds.
So this is not why you were called out, your attitudes towards the amoral nature of Capitalism aren't really the issue, you were called out because a bunch of developers said, "this is going to impose a hardship on us" and your response was "no it's not a hardship, these people don't know what they're talking about, this criticism is coming from people who don't know anything about making games, the new terms look quite reasonable."
And so the shift from that kind of confident statement about how these changes are a nothingburger to "well none of us have any idea what's going to happen" is the part that draws attention. If your original comment had been "it's anyone's guess what the impact of this will be" you would have saved everyone a lot of time.