There is also nothing fundamentally bad with cooperative scheduling in scope of a single process.
The vast majority of them were already wrong. They only got more wrong.
You may just be used to knowing what code is "synchronous" and what isn't because it's been shoved into your face and you've adapted your thought process to it. In practice, "everything important is doing something 'asynchronously'" turns out to be the vast majority of what you need, and the vast majority of your mental energy you are dedicated to splitting the world in two is a waste. For the little bit that remains, by all means use something specialized, but it's just not something that everyone, everywhere, needs to be doing all the time, any more than everyone everywhere should be manually allocating registers, or any more than programs need to have line numbers because otherwise how can they work? (One of my favorites because I remember having that conception myself.)
Can you elaborate?
Why do you think you don't need to know of it? I want to know if the function I'm calling is going to make a network request. Just because I can have a programming language that hides that distinction from me doesn't mean I want that.
Ideally I want to have the fundamental behavior of any function I call encoded in the function signature. So if it's async, I know it's going to reach out to some external system for some period of time.
That has nothing to do with function coloring.
> Ideally I want to have the fundamental behavior of any function I call encoded in the function signature.
There is no distinction of async functions if you don't have function coloring that you can encode in type signatures.
I don't want to be able to call fallible function from an infallible one trivially, I want the compiler to force me to specify what exactly I'm going to do with an error if it happens. Likewise for async-from-sync: there are many ways I could call these: I can either create a single threaded executor and use it to complete the future to completion, or maybe I want to create a multithreaded executor, or maybe I expect the future complete in a single poll and never suspend and I don't even need a scheduler.