No offense taken, not a native here either ;-)
> if you used it you know its flaws
Indeed, I've been using C for almost 20 years now. I won't say it's without flaw for sure, it has its quirks, but overall I do think it's quite okay for the job.
> Fat pointers are just pointer + size of an object
Yeah I know what fat pointers are, I even resort to handcraft some form in C for some neat performance hackery on x64.
But the thing is, we're talking embedded here. Most ucontrollers I use have 8b address space, no MMU or any form of virtual memory, separated instruction/data bus (MVHA). That kind of thing don't play well with funky fat pointers.
Sure if your definition of embedded is "64b ARM" all is good, but I guess we're on a spectrum.
Exceptions are pretty much non existing as well, since that would require some form of runtime, which you often just cannot afford on a small chip (if not just form the sheer size of it).
Threading is a no go as well. To get threads, or any form of multitasking really, you have to rely on an operating system, which by definition is a bit weird to have on an embedded IC.