Maybe it makes sense inside the Apple reality distortion field, but in the rest of the world the monitors job is to represent colours the way it can from the current black to the highest possible white, utilizing its complete dynamic range
, and it's the tonemapper's job to convert HDR to monitor colours.I imagine very few people, i.e. graphics designers, want true sRGB colours. The rest (i.e. normal people) adjust the brightness to the ambient conditions, adjust their eyes to the current "white" and expect everything to follow suit.