1) Developers who like Lisp tend to be really smart, well-read, and well-educated.
2) Lisp streamlines these developers' thought processes, allowing them to get more done with less, fast.
For example, the early Naughty Dog games written in GOOL/GOAL take clever advantage of asset data to produce effects close to the very edge of what the PlayStation/PlayStation 2 can do. No feature in these Lisp languages made this possible where C or C++ could not, but working in Lisp enabled the developers to iterate quickly, experiment, and arrive at interesting innovative solutions within the required time frame.