Flash has obviously been very beneficial to them in the long run. It has given them the only remaining well-controlled proprietary piece of the web. This helps them sell their IDE, and more importantly, gets their brand out there.
Now, I'd argue that these goals have now been accomplished. Adobe is well-entrenched in web history, and everyone knows what Flash is. However, the relevance of Flash is clearly declining, due to HTML5, and stigma and disgruntlement is increasing. This means they will get less and less sales of their IDE and their name will fizzle out.
Imagine for a second that they open sourced the Flash player. Just the player. Suddenly it would no longer carry such a stigma with Linux, it would be easy to include in distros, developers would contribute fixes and make it more efficient on hard-to-support systems. It would literally stretch out its life-time as a product, and keep Adobe's name on the web.
I argue that Flash has played out its role for Adobe, and if they open source it now it could only benefit them. I did not think this was true in the past, and I think it will not be true in 5 to 10 years when HTML5 has surpassed Flash adoption in the most important venues. However, right now I think it would benefit them immensely.
There also seems to be a sentiment from some of the comments here that they are losing interest in maintaining Flash, so opening it to the community would seem to make some sense. If the "standard" ends up evolving in any way, they'd always have a head-start in their IDE support, since it will easily remain ahead of the curve.
So one might say they should open source the core of Flash, the JIT compiler and virtual machine, and not the parts that are licensed. And you're right, that would be the correct move! They did that in 2006: http://en.wikipedia.org/wiki/Tamarin_%28software%29
They also open sourced the Flex SDK: http://opensource.adobe.com/wiki/display/flexsdk/Flex+SDK
What Adobe needs is a completely new product that is available to consumers for free, has it's source code public and free from patents. This way, Adobe tools can still be sold and used to develop, while the player is ubiquitous and as widely spread as possible. And that's what they're trying to do with HTML5: http://www.adobe.com/solutions/html5.html
Adobe's communication to developers is bad. No one knows about any this. Technology isn't their problem, marketing is.
EDIT: Make link a link :-)
The fact of the matter is that if Flash had opened itself up earlier, there wouldn't even be an HTML 5 Canvas/WebGL as we know it, people just would have used and extended Flash and Adobe would still be making bank on their commercial IDE for the environment. Now Adobe's dominance is threatened and Flash is universally despised.
Adobe is obviously terrible at maintaining the runtime so I think the only logical explanation for their lack of OSS Flash Player is that they have some very prehistoric business guys somewhere along the way that don't understand open-source at all and choke this off in terror every time it gets mentioned.
So here are my questions for Adobe:
Is there still income from Flash Player licensing? If not, how does keeping the Player closed source help your business interests?
Is it the client side DRM you have in place in the Player that's stopping you from making it open source?
Do you not have the resources to communicate with the community that would develop around an open sourced player (knowing that you would have spend some time to justify many things that exist in the codebase to maintain backwards compatibility)?
Are you concerned that a rival would clone some of the technology you developed and implement it in their proprietary player (e.g. MS, but they already gave up on Silverlight)?
Would the sudden influx of new security patches as vulnerabilities are discovered and fixed potentially compromise the performance of the Player?
Are you worried that individuals with malicious intent will find new vulnerabilities and exploit them?
What are your other concerns that are preventing you from open sourcing the Flash Player?
Google pays lots of money for Adobe to auto opt-in Flash installs with Chrome.
Now how much money this brings in, who knows.
Note that this is NOT the same as Flash being bundled with Chrome. This is Chrome being bundled with Flash.
Streaming video will work just fine with HTML5 or just an old fashioned browser video plugin. A lot of the Flash web games will be missed, but my sense is that the vast majority of those people are using Windows and Mac.
The day is coming when very few new projects will be started in Flash and it will go the way of Silverlight.
So technically the code is Open Source but each distributor must get a patent license... that is restricted to redistributing binary form only.
(I deliberately did avoid the use of the word Free Software, as this actually might not be true if the code is licensed under the Free Software license GPL).
There are existing open source implementations of H264. Even the best encoder (x264) is open source. But I guess there are license issues with third party code/libraries used in Flash.
Sounds like what Oracle did with OpenOffice.org. Dumping it on the Apache Foundation and all that.
This is an effort to render SFW inside the browser.
Perhaps it'll kill Flash a bit quicker considering the amount of Kiosks and Internet cafes running Firefox+Flash on Linux.
You must not watch many videos in your browsers then outside the odd one on Youtube. The reality out there is that Flash is still the main choice for delivering video. Flash is a necessary evil. It may be dying but for many it's still necessary and its removal from Firefox removes significant usability for its users.
And if iPad sales are any indication I don't think it's as big a deal as you make it out to be.
So the only thing non-Chrome-using Linux users will miss out on are things that use the new features of Flash introduced after that date.
[1] https://addons.mozilla.org/en-US/firefox/addon/flashvideorep...
Plus the older hardware I run Linux on can barely show a 288p Hulu video, with lots of stuttering, even though the machine can play videos twice that resolution flawlessly in any of the native video players.
Now, they're going to continue working on Flash, but only on a new API that is implemented only in a single browser in Linux (and from statements from Apple and Mozilla, will stay that way), but keeping it compatible with the old NPAPI on Windows?
What I don't even....
Edit: Could it be that Google is planning to release (or has released) some Linux-based appliance where Flash support is a must?
Flash is appealing because it has features HTML/CSS/JS do not have and because everyone on every platform has it. Since mobile devices are becoming ever more important and Flash is not supported on those devices (or will not be) the second part of that sentence is no longer true.
Conclusion: Flash is dead. We will have to deal with it for years but it's on its way out. A web technology that will not work on mobile devices has no future.
The real question is if this is true, why are they dropping flash for android?
“First, there’s Open… Rather than use Flash, Apple has adopted HTML5…” — and CSS3, SVG, and HTML5 have indeed provided most of the capabilities that once were Flash’s domain.
“Third, there’s reliability, security and performance.” — which is really three things, each of which Flash has an outstandingly poor track record with.
“Fourth, there’s battery life.”
“Fifth, there’s Touch. ¶ Flash was designed for PCs using mice, not for touch screens using fingers. For example, many Flash websites rely on ‘rollovers’…”
http://www.chromium.org/nativeclient/reference/arm-overview#...
> Google declared Flash dead in Chrome for Android.
I'm not part of Google, but i have been studying Native Client pretty closely. I think Google's interest here is that Native Client is designed from the ground up for security. They are happy for Flash to operate through Native Client (which is what the "Pepper" API interfaces), because that largely obviates the security issues it poses.This is excellent news for web security. It will force other browsers to at least implement the Pepper API. Hopefully it will encourage them to use Native Client as well.
If you see the arguments against Native Client, it's also obvious using it to be able to keep supporting Flash would be rather...ironic.
You're saying Google is enforcing whatever it wishes upon others. Aka, non-standard stuff.
The Pepper API would be all nice if it wasn't hiding the NaCl vessel. NaCl is a very hard to standardize (yes, being open source has nothing to do with ease of implementation, or proper standards. News at 11.). NaCl is also (one of) the vessel for Google to get more control over the web, due to the above, and that it can do stuff such as "take your C/C#/etc. app and run in it Chrome, via Chrome market!", while they know others can hardly ever implement it.
you can be relatively sure that Google pushed Adobe a little bit in that direction, and that eventually flash may be Pepper API only. Its easier for Adobe too.
Meanwhile, Flash is dead, it just hasn't stopped kicking yet. It's been a long decade, but many people will be cheering it and kicking the corpse when it finally shuffles off to the great /dev/null in the sky.
the Flash Player browser plugin for Linux will only be available via the “Pepper” API as part of the Google Chrome browser distribution and will no longer be available as a direct download from Adobe
If the Adobe blog post is correct and the pepper plugin is only distributed with Chrome and isn't open source and part of Chromium then how is another browser going to support it? They'd have to tell you to install Chrome and then open the plugin from within Chrome's installed directory. Pretty ugly solution. If it's open source and part of Chromium then they can at least take the source out and ship their own, assuming the licensing allows for that and is compatible with their license.
All in all, this sounds like a pretty complex scenario for non-Chrome browser.
Meanwhile, Flash continues to circle the drain, and this might hasten its inevitable, but slow demise.
1) Adobe is effectively stopping work on Flash for Linux on their end; it's just not worth it to them. 2) Google is going to support Flash for Linux for Chrome specifically. They can do this because they have access to Flash source and because the Pepper version of the plug-in is much more cross-platform than the NPAPI version, so the support effort is not too great. Given that they already ship a modified Flash, not the stock one, it's not that big a difference from what they're already doing.
So I think you're wrong; even if other browsers implemented the Pepper API, they would also need source licenses from Adobe or would be dependent on Google to get the Flash plug-in.
F* Adobe: just kill Flash already, for good. The world (wide web) will be a better place.
I feel absolutely no love for Adobe. Flash was a great technology and Macromedia was a dream company (at least for 14-year old me). They ruined Flash and other Macromedia inventions after taking over.
I truly wish Adobe dies alongside Flash. And Oracle also.
The thread (which continues into May) goes over pretty clearly why they felt Pepper was a bad idea.
Given that linux really hasn't been a priority for them and they are dropping flash all together; this isn't really news.
The press release says Adobe worked with Google on Pepper. So for them to have a bias towards it isn't groundbreaking.
But, if major Linux browsers implement Pepper API, on the other hand it will mean that we (the users) won't have to bother installing (deb/rpm/etc) packages every now or then. Maybe it will turn out better.
Just another step in pushing Chrome down everyone's throat.
I can't imagine what Google hopes to accomplish with this since Flash is currently circling the drain, relevancy-wise, but if it does anything to hasten the move away from using Flash at all, then it's a plus.
While WebOS stuck with the open technologies, the next Apple phone introduced closed-source binary application as the main third party extension platform. If WebOS could make the open web technologies work as primary development method on a phone, why did Apple go back to the installable programs of the last century?
Google's Pepper is at least open standard with an open implementation, while I don't have any way to run iOS apps on any other platform than those tightly controlled by Apple themselves.
Strangely, we can look to Microsoft for providing an open standards HTML5 based version of an app like "Cut the Rope": http://www.cuttherope.ie/ -- imagine if iOS devices ran HTML5 apps well and this game (which sold 3 million copies on iOS!) was HTML5 from the start. You could run it on the iPhone or any Android device or your desktop right from the start.
Or do plugins like flash have the choice between native client and just using a shared library as they did and Pepper also supports that?
In the first case it would basically mean that flash would run sandboxed (and maybe on every system supported by Pepper, so once ARM support is added it could run there as well again). But probably with some speed-hit (~5% according to the documentation)
Don't underestimate how complicated it might be to explain this to "noobs", though.
Starting 5 years from now, when Adobe actually drops support for Flash on Linux, right?
We'll see how much video and other stuff still requires Flash in 5 years. With any luck, not much.
I forsee a slow and painful death for Flash.
So really, the only things I'm missing are flash games I don't play and ads I don't watch. (Some flash games actually sort of work, but it's not dependable.)
Perhaps Adobe has to continue supporting Chrome to support Googles Chromebooks.
In a perfect world, we would have open standards and would never need to rely on a company. Hopefully flash will die quickly (I wish I had a dollar for everytime I have heard this).
> Shumway is an HTML5 technology experiment that explores building a faithful and efficient renderer for the SWF file format without native code assistance.
> Shumway is community-driven and supported by Mozilla. Our goal is to create a general-purpose, web standards-based platform for parsing and rendering SWFs. Integration with Firefox is a possibility if the experiment proves successful.
Source? Or is that just conjecture?
ie. if other browsers decide to support the new plugin API, will Adobe also support them too?
Adobe has stated (not in any press releases, but from the mouth of employees) that they will work with any other browser wanting to implement the same API.
And it seems like the days of sites implemented entirely in Flash have pretty much come to an end.
Given the nature of Flash I could never understand why it was so much trouble to implement on Linux, or to create a 64-bit version. I can't imagine what a colossal mass of spaghetti code that app must be. I've been waiting impatiently for it to die since at least 2001.
Adobe gets free auto-updates and there is no hassle or extra steps for users, since there is only one way for them to effectively use it. I'm sure if Firefox were to support Pepper that they would make it available in a PPA or something.
Not holding my breath though.
"Adobe and Google Partnering for Flash Player on Linux" — zzZZZ, good for them
"Flash For Linux Will Only Be Available For Chrome" — Holy balls, Flash is really dying, isn’t it?
So long as Google's Youtube defaults to Flash, it's a case of mutual interests.
To weigh in on the pro flash side: say you're developing applications for large enterprises, many of which still run ie7 or 8 (mind you, not websites, but applications that run in a browser and are delivered over the Internet). Since HTML5 (by which, none of you actually mean html5 in that case, it's mostly some kind of JavaScript front end with frameworks far from mature (though I like both backbone and ember/sproutcore, they've got a ways to go before being comparable to flex w/ robot legs, and js will never be as3)) will not work well in this situation, what do you propose?
For Adobe's part, I wish they'd be a bit more transparent, but regardless, I think I'm good to go with a pretty wide and stable cross-browser feature set today and will be that way for a while while JS frameworks play catch up. And meanwhile, good luck getting an IT dept at a fortune 500 to upgrade all their browsers to the latest version of firefox or chrome and to make that a requirement to use your software. And what would you gain by doing that today exactly if that's your target market?
What can HTML5/JS do today for RIA's that flash can't do better, faster, and cheaper?