Skip to content
Better HN
Top
Best
Ask
Show
New
Jobs
Search
⌘K
0 points
rob74
3y ago
0 comments
Save
Share
In the first Tomb Raider games, the map was grid-based (I think this was because of limitations of the original Playstation console), but the character could be positioned freely - it's not like moving one step took you to the next grid cell...
0 comments
1 comments · 1 top-level
top
newest
oldest
cubefox
3y ago
Ah, thanks for this.
j
/
k
navigate · click thread line to collapse