Well, the article explicitly shows an early sketch where she looked even more comic-like than in the final renders. The character was never intended to look realistic, that wasn't just a technical limitation of the hardware the game run on. In fact even for Tomb Raider 6 the renders didn't look realistic:
https://static.wikia.nocookie.net/laracroft/images/e/e4/Tr6-...
> You're saying that Mario and Snake didn't also change from their initial 2D sprites to their later 3D models? Mario's nose and signature cap were hardly distinguishable in the early games, and just weren't important compared to the gameplay.
There were some early changes, but Mario looks basically exactly like he did on the cover of Super Mario Bros 3 some 25 years ago:
https://i.ebayimg.com/images/g/8csAAOSwH9JeGgLT/s-l1600.jpg
Even Tomb Raider 1 - 6 did not have that much continuity.
> Her defining features are being an upper-class explorer and overall badass, which is part of every TR game.
That could also be someone else. Lara Croft now looks like a completely different woman. And very generic too, nothing like the distinctive face (and with the braids, and the exaggerated proportions) she had before. The continuity of the first six games is simply lost, it's like replacing Homer Simpson with some different, slimmer, more average looking character, while still calling him Homer Simpson.
Maybe they wanted the series to have more realistic graphics, which wouldn't fit her classic stylized design. But I'm sure they could have come up with a design that looked at least similar to the old Lara. Even cosplayers do a decent job:
https://prd-rteditorial.s3.us-west-2.amazonaws.com/wp-conten...