It’s something I try to push for when crafting new designs for startups at our firm.
Can I ask you - why do you still use it?
Just overall, it lets me consume news much faster. No ads. no images, no fluff.
We have the character å now, no clue when that happened
ttyquake (requires digging for the source) and aaquake
https://www.jfedor.org/aaquake2/
There's also aalib: https://sourceforge.net/projects/aa-project/
The CEEFAX games in the link on the other hand were games transmitted over CEEFAX to be loaded into a BBC Micro and played there.
Either of those things though is very cool.
> Spanish prisons have banned or deactivate TV sets with teletext capabilities, after finding that the inmates received coded messages from accomplices outside through the bulletin board sections.[38]
Regarding not being able to "run" doom in teletext: I guess you could create a "game book" style experience with the 800 pages and use the colored buttons on the remote for "turn left", "turn right", "forward", "shoot/interact"; IIRC those were shortcuts for some relative page numbers on the current page.
Yes, Wikipedia seems to confirm.
But modern televisions do all of the rendering to a graphics mode display buffer, and probably aren't engineered with the idea that the teletext data may be arriving so fast (as it would usually only be a few lines changing per frame in interleaved magazine mode) as to compete with other demands upon video RAM. It's probably implemented in a very basic way, because it was good enough.
I think that image quality could be improved by using a suitable dithering algorithm, the current logic seems a bit simplistic. Could be a nice summer project for my highschooler…