That's not to discount the criticisms or "feel" you get from the game, but it's worth noting that nothing lives up to our childhood favorites.
Sometimes when the follow-on content is bad... it's because the follow-on content is bad.
Andor comes with the distinct advantage that you don't have to slog through hours of questionable content to get to the good stuff.
Rebels is harder because they had a habit of sneaking key storyline bits into the meh episodes.
Clone Wars & Rebels both suffer at first from being a bit too kid-oriented, but both wind up getting pretty serious over time.
When I was a kid I gobbled up all movies, good, bad, ... Whatever I watched it all. Last decade I haven't watched that much movies anymore. I am in the middle if it is me not being a kid anymore or it is quality.
The difference is that I still put significant time in gaming although it doesn't make me immerse into it like I did as a Kid. Movies I just quit on most of them and watch a couple of good ones.
Maybe it is unfair. A good movie you watch once but even if in a year only 1 good game comes out you can still rack up a big amount of time ;)
X is a masterpiece Some person doesn’t enjoy X
[spends a few minutes on a mental inventory]
Well, okay: I watched all the SW eps with my son. (His words after seeing Ep1 were "Daddy, that wasn't a very good movie.")
Still, I rest my case. Andor is the first content that I would actually miss if it went away.
It's the best game. As a kid I liked Marathon and Mario but never played Zelda for some reason. OOT is just a perfect game.
How would you compare it to MM? I think MM is better.
My son never finished BOTW, but I did. But I have a feeling he’s going to try to play Ocarina of Time before the summer is through. (And yes, I’ve already put in some time in TOTK).
Meanwhile, Elden Ring drew me in like no other game in recent memory.
I guarantee you that if Nintendo released "A Zelda in the mold of OoT but with a new set of dungeons and items and such" people who love OoT would go nuts for it. Look at what happened with Sonic Mania. For some reason, though, publishers/developers are very wary of doing this. Nintendo refuses to make a new Zelda that just reapplies the winning formula. Sega refuses to make Sonic Mania 2 - honestly, I was very pleasantly surprised they made the first one! I blame the late 2000s mantra of "innovation" and its presence/absence that seemed to be all the rage in critic circles.
That just seems tautological to me. Of course things that are deliberately trying to tug on your nostalgia will "live up" to it.
This can apply to a trip we went on, or a TV series we watched, or music I listened to, or a video game I played (e.g. I really experience this when playing Factorio again after it’s been a while).
So maybe YMMV, but I can still have things that (at least almost) live up to “feels” I had from childhood.
I don't replay old games like this (the ones that have you solve and explore). It's effectively a security blanket, with no thrill - the opposite of the first experience. I find it bittersweet and it dulls feelings I associate with those games.
You can never go back, is the thing.
Of course, you're entirely correct but other entries in the series, even Skyward Sword with all its flaws, has managed to capture some of that spirit. BOTW to me is just an entirely different game.
It's a damned shame civ II is so hard to get properly running (dosbox, win3.1, etc, sound drivers, etc)