Skip to content
Better HN
Top
Best
Ask
Show
New
Jobs
Search
⌘K
0 points
Wowfunhappy
3y ago
0 comments
Save
Share
IMO, the game design mistake here was having too little momentum. There should be an
excessive
amount of momentum, so the player immediately understands that the levels will be impossible if they turn around.
0 comments
No comments yet.