This might be pedantic nit-picking, but: I think bed leveling/heating, nozzle temperature, choice of material, etc. are parameters that the printer manufacturer should have optimized (and, IME, good ones do). I think the end user's chief responsibility is slicing (infill patterns, layer thickness, etc. as you noted), indeed it is in this sense the end user can be said to be in the same position as Intel/Samsung, not so much the hardware maintenance but knowing the slicing tricks for getting complicated geometry to come out just right.
For example, when you're making a cube, the sharp ends are places where bad things happen. When making sharp movements, the nozzle will tend to leave ugly trails and in other times cause warping. So here you can do a trick to save yourself: mouse-ears (extra material around the important edge, so that the bad artifacts happen instead on additionally-created non-core-geometry). At ground level, you use brims.