I've dabbled in lisp on and off for a number of years but have never written it professionally.
Back in the early aughts I learned a much more orthodox way of programming with C++ in first year university and fiddled with a bunch of scripting languages making game mods and stuff in my teens and early 20s. C# is probably what I have written the greatest number of LOC in, so I'm very much an ALGOL normie.
Lisp isn't as weird as people like to pretend it is. Once I wrapped my head around the syntax (which takes maybe an hour) the biggest things I wrestled with were
- the type system (variables don't have types unlike C# and friends, they're just named registers where you can shove anything)
- CLOS (in my opinion it's kind of a leaky abstraction, not as good at encapsulating/hiding the underlying complexity as, say, C# or Java, but CLOS definitely has its strengths)
- the language-adjacent concept and nomenclature like Systems. What Lisp calls Packages are pretty close to what most other languages would call namespaces, and what lisp calls Systems are what other languages call Packages, or maybe libraries.
My experience has been that it's a very expressive language and easy to write once you get into the flow of things.