story
Rust's system is probably the next best.
ObjC/Swift packaging is a flaming disaster in practice, unless it's improved since I jumped that ship. Last time, I remember every single project having to rely on Cocoapods.
I see anyone sticking with CJS syntax the same way I see Python devs who continue writing 2.7 code by choice in new projects and not because they are maintaining older projects.
Sure tree-shaking and browser support are nice, but they didn't have to make the syntax this complicated to achieve that. Not an issue with other languages.
The "weird one" of the remaining three is side effect imports which isn't all that weird when you realize you're not assigning it to anything. Functionally this is the same as calling a function rather than assigning a function to a value. eg `myFunction = function myfunction() { //stuff }` vs `myFunction()` and when you think about it like that it becomes significantly less weird but also something you rarely want to do - it's mostly used for polyfills. Good to know it exists but you can probably ignore that it does.
So now you're left with two: Default and Named. Use Default when you want the entire library - or almost the entire library. Used Named when you want specific pieces of the library. That's all there is too it really. If I want a specific function from a library - there's no reason to import the entire library. For a while you'd mix both Default and Named exports for React due to how transpiling worked - this React blog post explains it well: https://reactjs.org/blog/2020/09/22/introducing-the-new-jsx-... but you don't really have a reason to mix the two in modern codebases.
Named imports tend to be preferred because Default imports means giving a name to it which can result in inconsistencies across a codebase when many people are working on it. (eg: `import SumTwo from 'sumtwoNumbers.js'` vs `import AddTwo from 'sumTwoNumbers.js'`. A named import `import {SumTwoNumbers} from 'sumtwoNumbers.js'` solves this problem)
There's still one final little "gotcha" - there can only be a single Default export. Generally it's an object that contains "everything" but it doesn't need to be and those times are the only edge cases you'll run into though I can't say I ever have encountered this so it is a "theoretical" reason to avoid Default imports but I can't say it's ever been an issue in practice.
I guess I avoided a lot of this weirdness by basically only ever using the ES6 syntax and preferring Named imports (and not being stuck in the React ecosystem). The CommonJS got to avoid some of the "weirdness" because it could pretend the Browser doesn't exist (and leave handling it to bundling tools). So I guess I'll capitulate and say it's a little weird but you can basically ignore it and used Named imports as the "One True Style".
The bigger thing is, I'm subject to however the deps I use want to export things, so they use a mix of those. Maybe in some cases you have to use `require` even if you don't want to, I forget.
Swift got fixed over time (which is why every basic SO question has 20 different answers for each Swift version), but it still sucks, and so does UIKit, and Xcode. That whole toolchain has been relegated to being just a dependency behind React Native for me. I mean look at the shitfest involved just to get a substring https://stackoverflow.com/questions/39677330/how-does-string...