> There's no reason the studios individually or better yet, collectively, couldn't make all the content they represent available, on the same day it premieres, online, WORLD WIDE, for a reasonable price.
I understand how you could come to this conclusion but that's just false. Two years ago I started a streaming music company knowing pretty much nothing about licensing laws. Now, after working with one of the best music licensing attorneys available and reading an annoying amount on this subject, it is clear that if you intentionally set out to create an industry that was impossible to maneuver legally, you could not do as good a job as the current music industry. And, I know it's the same for the film industry, which is further complicated by the fact that nearly all films also have music in them.
Both of these industries are filled with extensive legal requirements, many of them labor laws, union regulations, licensing restrictions and more, designed to make sure that artists and other people are not exploited. For every movie you make, not only do certain players in the movie have certain rights, certain royalties owed, and so forth, but then there is music in it. That music has a copyright owner, a publisher, and so on. They all have different rights, and many have assigned those rights to others for management, and this information is not easily located all of the time.
There is no cookie cutter way to license everything you need for these films in one stroke of a pen world wide. In some countries, even the publishing rights owners themselves cannot waive or change the mandatory rates to be paid for the use of their work. And, as a company putting out a world wide film, you have to know all of these laws for all of these countries. And then to do what you've proposed you have to make the movie available in every weird new format that comes out every other week, you have to forego release schedules that actually allow you to build buzz and execute a marketing plan that maximizes the ROI for your investment, and so forth.
So, there are about a million reasons why what you described is impossible. And then, at the end there is that one last incentive to pirate that will never be gotten rid of - charging money, which they cannot avoid.
All things being equal, you don't think these people want to make their product more convenient to have? I know a ton of people in the industry who try to put their content anywhere they possible can. At the end of the day, it doesn't matter how hard they try, it's never going to compete with free, and these people deserve to be paid for their work.