No, my problem is not being faced with even competition. My problem is being
always faced with even competition.
In the past you’d know you were getting better because you’d start winning more often than losing. Conversely, you’d know you needed to get better when you were still mostly losing. This was all in games with a completely level playing field, so the only differentiator was skill (for me those games are tiberian sun, gta 2, warcraft 3 or unreal tournament).
This was, fun? I’d look up to the people that could defeat me.
Then the new generation of games, where you literally got advantages as you played more (Call of Duty MW2) things became crazy, because you’d need to play against people that had wildly different advantages. Matchmaking often isn’t very impressive, and you get matched with people much stronger than you.
Now, you just boot up the game, drop a few hundred 100’s of dollars, and start whacking noobs.