You could build a chatbot that supports Discord, Slack, and IRC dynamically at runtime, or a web app that can use multiple different database engines, or a social network with multiple types of posts that can all be rendered in a main feed, or a bunch of other things. In all of these cases you can also take advantage of this kind of dynamic dispatch to inject mock objects for testing, as well as theoretically have an easier time swapping out a layer if you want to change a dependency.
What really frustrates me is that almost none of the OOP instruction I've encountered ever showed these kinds of real, practical examples. They always over-emphasize harmful inheritance-based approaches and never really explain composition. In college we learned about OOP by building a little text-based RPG thing with different types of monsters implemented as subclasses of an abstract base class, which left me feeling like there wasn't much practical use for it outside of game development.
It wasn't until my first internship that I saw a real-world use of OOP, in the form of a giant Spring Boot monolith with tons of dependency injection. Eventually, after staring at that for a few months, OOP finally clicked for me, but I still find it annoying that nobody ever tried explaining this using practical, small-scale examples.