The people saying this either haven't used it recently or need a modern ISP
Just as an example of what I'm talking about, if you turn on the nVidia Reflex latency reduction feature along with the DLSS 3 AI Frame Generation, you get the same latency as with Reflex off but with much better smoothness. Of course if you're playing Overwatch you are chasing every millisecond of latency, but for most games it just needs to be low enough not to be noticeable.
The average internet speed in the US in 2022 is 120mbps.
Asking people to have a >250mbps connection to using cloud gaming vs being one of the most popular gaming consoles in the country isn't much to ask... in order to be a moderately successful game platform.
https://www.statista.com/statistics/999383/total-number-of-g...
Cloud gaming has a very bright future. If not being the future.
Especially with regards to something like input lag.
But for all of the single player games I played it was never a noticeable problem. If you're going to complain about anything with cloud gaming it should be switching or starting a new game. The loading screen preamble before the game start screen is the only annoying part. But that doesn't affect gameplay.
If input lag was such a real problem I highly doubt Xbox would have redesigned their new 2023 Xbox UI to be 100% centered around Gamepass (The current one already pushes it hard but the new one leaked on Youtube makes it the near default).