> if they believe that the game's use of their branding would cause confusion or harm the identity of their mark
My understanding is "confusion" is centered around people trying to make similar products that seem like they are made by a famous brand. This would be more like if somebody opened a furniture store in a blue box-like building, yellow vertical striped shirts, Scandinavian themed, and named NOKEA[0].
"Harm the identity of their mark" is interesting. It seems intentionally vague, which makes sense[1]. I wouldn't be surprised if the word "harm" is used in the legalese, but it can't possibly cover all cases of potential harm, right? If so, I couldn't review any IKEA product as that arguably "harms the mark" [2].
Basically, I'm curious what "harms" are generally acceptable and which are not. I'm sure this is a really big subject, but in my non-lawyer opinion, it feels like IKEA has a weaker case here because it's a video game and not a furniture store[3].
[0]: Might actually be infringing on two for the price of one!
[1]: To the dismay of programmers everywhere, having hard and fast rules for trademark infringment doesn't really make sense. Those just become instructions for how to infringe legally.
[2]: Tying into previous parts, even if I don't use the word "IKEA", it could still (reasonably) be tied back to them.
[3]: Assuming the game maker removes the purported direct usage of the word "IKEA".