But what does that mean for movies and games, the type of media most people are likely to consume while in VR? You wouldn't really want your reality mixed with a game you're playing, with exceptions being AR games which vastly limits the possible experiences. It might help for movies, but it also kind of defeats the benefits of VR if you're just watching a flat screen in an AR version of your room.
I can actually see something like that taking off if VR eyewear becomes quite fashionable, and not just in the sense that it looks good, but it becomes trendy to use it.
I think it's more to be used in the home with other vr users online, the pro is supposed to introduce features such as eye, mouth and emotion tracking to make avatars more "real"