I don't disagree, but I'd add that this also pretty normal in modern games. AAA games charging $60 + $1000 in DLC make up a negligible chunk of the games market, yet receive nearly all the coverage, because that price markup is disproportionately directed towards advertising. Here [1] are the sales prices on Factorio by region (another benefit of using a distribution service), and keep in mind that they recently increased their prices by upwards of 50% after leaving early access! The cheapest its available is in Argentina where it goes for $2.80.
It's an identical story with the vast majority of games. For games in a roughly similar vein to Factorio you might also look at Dyson Sphere Program, Rimworld, and Satisfactory among many others. The obscure exceptions in price are AAA stuff and Japanese stuff.
Add in various sales, bundles, etc and it gets even more ridiculous. Epic is currently trying to become a viable competitor to Steam. The problem they face is that people would rather buy games where their games library already is. So Epic has responded perfectly naturally - just give everybody a completely free game library. Each week that give away 1-3 free games to people; that's included games like GTA V.
We're currently in an absolute golden age for games and gaming.
[1] - https://steamdb.info/app/427520/