However one reason to prefer an iterator chain in some cases is that the chain might imply an optimisation you'd otherwise have to write manually and might not think of.
For example if I have N things, and I map them, perhaps more than once, but I'm definitely getting N of whatever the output of the last map was, the iterator chain might very well see that I don't actually have any way to change N and so when I collect() that into a Vec the Vec it gives me is constructed with capacity N, saving the (amortized but non-zero) cost of growing it during insertions.
Imperatively I can remember to write Vec::with_capacity(N), and that's safe of course but it's an extra step to remember.
The imperative approach does particularly shine on the opposite edge of this, if I know that I'm getting no more than 100 items out of this pipeline, despite putting N in, Rust almost certainly won't see that and won't make Vec::with_capacity(100) for a collect() call whereas my imperative code can just explicitly write Vec::with_capacity(100) or whatever.
If you use "take" for example, collect should do the right thing: https://doc.rust-lang.org/src/core/iter/adapters/take.rs.htm...
It will only care about your hints if you implement the unsafe trait TrustedLen (which promises those hints are correct)
Take is indeed TrustedLen if the Iterator it's taking from is TrustedLen (as in this case it can be sure of the size hint)
If you get to ~100 via some means other than take()ing 100 of them, chances are you don't have TrustedLen as a result.