* Fizzlefade by Fabien Sanglard [0] that explains the fade to red effect in Wolfenstein 3D
* How Pitfall Builds its World [1] that explains how the original Pitfall on the Atari 2600 managed to have 255 unique screens despite severe constraints on the storage space available (it used a maximal length 8-bit LFSR that was also invertible so that you can go back to previous screens).
[0]: https://fabiensanglard.net/fizzlefade/index.php
[1]: https://evoniuk.github.io/posts/pitfall.html
edit: formatting
Another fun fact: a very young Jack Black appeared in the Pitfall television commercial: https://www.youtube.com/watch?v=wfLgSdAAHMA